Gamified elements like streaks and rewards turn casual reading into a habit by...
https://alpha-wiki.win/index.php/Gamification_Done_Wrong:_Why_Your_App_is_Losing_Users_Instead_of_Hooking_Them
Gamified elements like streaks and rewards turn casual reading into a habit by tapping into our natural desire for progress. Streaks provide a clear goal that keeps people returning daily, while rewards offer immediate satisfaction for checking in